When the Sorcerer is struck in melee he gains 150 armor rating for 10 seconds. This accessory has a single trait assigned to it called Dark Fortification. To maximize the effect, the Tyranid player should try to attack multiple squads in order to inflict the most amount of damage. It fires a parasite at the enemy which will cause damage over time to their entire squad. The Devourer Cannon is a unique ranged weapon.
Every time an enemy attacks the Hive Tyrant in melee they take damage. Not to be confused with Thornback, the Thornback Carapace is a very durable armor piece that is covered in blades. It also comes with a Solid Slug ability which will do high single target damage for those pesky Wraithlords and Warbosses. This shotgun allows the general to carve through mobs of infantry with its AOE attack a little easier than some of his other weapons. So of course if we give the General a bear pelt we have to give him the gun he used to shoot said bear. Ornate Vostroyan Shotgun (Two handed weapon) Pretty simple but effective and it looks badass. The second is Superior Provisions which drastically increases the health of the General’s turrets. The first is Inspired Will which increases the health of all of the General’s infantry. Because it only fire one rocket, it isn’t nearly as powerful as the two handed version but it does provide some knockback for a melee oriented Mek
The Pokkit Rokkit Launcha is a much cuter version of the Rokkit Launcha. Pokkit Rokkit Launcha (One handed weapon) This works in conjunction with the Zzap Knife, the Teleporta Pack and the Mad Teleporta Pack. It grants a trait called Ported!! What Ported!! does is cause anything teleported by the Mekboy to explode, including himself. This Orky teleporter add-on causes a bit of added destruction. If only Idranel could have seen that uppercut coming from Tarkus. It will increase her total health and give her the traits Unshakable and Foresight. It is another piece designed to improve the Farseer’s chances in melee and her durability in general. This armor is named after the infamous Farseer from the Dawn of War II campaign. Energy Leach will increase the Farseer’s energy every time she kills something in melee. Sap reduces the melee damage of anything hit in melee by 50% for 5 seconds. The sword has two traits: Sap and Energy Leach. If you aren’t, that means she can go toe to toe with the biggest creatures in Last Stand using this sword, but you trade off damage. This witchblade is meant to be a tank weapon, if you are familiar with MMORPG terms. Crushing Blows causes any melee attack from the Space Marine to do area of effect damage, and Melee Expert bumps his melee damage by 15%.ĭebilitating Witchblade (One handed weapon)
It grants two traits which are Crushing Blows and Melee Expert. After all, the best defense is to just kill your opponent before he attacks you.
The Sacred Relic armor has low-to-medium armor rating but provides the Space Marine with a lot more melee offense. On top of this it provides a trait called Shield Block that reduces incoming ranged damage. It doesn’t provide any damage but increases the health and armor of the Captain. The inscribed combat shield counts as a one handed weapon that takes the slot of a pistol. Inscribed Combat Shield (One handed weapon) Revamp your heroes and find new ways to play and compete in The Last Stand with these new Wargear pieces.